Manual Import
Click the main tabs to choose a Wav file and begin a Manual Import. Import > Manual Import
This launches the Sound Edit page with the wav file loaded into the Import tab.
Waveform Graph
- Click and drag in the on the red waveform to select an area of audio
- The play button will play the original audio, from the cursor position
- Zoom in horizontally using the zoom buttons, or the mouse wheel
- Zoom in vertically using the zoom buttons on the right
- When zoomed in, drag the timeline to show different areas of the sound
Selection
- This shows information about the current selection length.
- The frequency of the selection is shown in Hertz and as a Midi note
- The frequency of the base Sound is also show
- The match % shows the difference between the two
- When you're importing a note with a steady pitch, you'll usually want to select an area that is 100% of the length / pitch of the base Sound
Navigation
- Click the left and right arrows, or use the arrow keys, to move the current selection
- Jump mode will move the start of the selection to the end, and select a similar length
- Add mode will extend the end or start of the selection. use shift + the arrow keys
- Nudge mode will move the start and end of the selection to the next zero crossing
Import Toolbar
- Add Attack Import the selected audio as an Attack sample.
- Add Cycle Import the selection as a wavetable cycle.
- Insert at: Playhead When selected, cycles will be added wherever the playhead is in the Cycle positions graph below.
- Insert at: Original Position When selected, cycles will be added at the percentage in time that the selection is in the original audio.
- Add to: Pitch Curve When selected, a point will be added to the green pitch curve graph. The pitch is calculated as the variation from the base note of the sound, in semitones.
- Add to: Amp Curve When selected, a point will be added to the amp curve graph. The amp is calculated as the
Cycle Positions Graph
- Left / Right Buttons Stereo sounds only. Clicking L or R selects the channel being edited. For example, you can use it to choose which channel to paste to.
- Play head Drag the play head to audition the cycle at that position. Can also be used as a curror to paste or insert cycles to.
- Cycle graphs Click and drag the cycles to reposition them. You can also delete, cut, copy and paste using key commands.
- Solo buttons Stereo sounds only. Playing the synth with solo enabled will solo that channel.
- Preview on drag button Enable or disable an audio preview when dragging the play head.
Sound Preview Graph
- Play Button Will play the engine at the pitch and velocity of the current sound. It's the same as playing the exact Midi note. Fx and filters will be included.
- Waveform Graph Shows a render of the sound being edited, at the root pitch of the sound, with the natural length in seconds.
- Solo buttons Stereo only. Solo one channel of the engine playback
Watch some examples of Manual import here: